Software Engineer - 3D Plugins/Blender

  1. Home
  2. Remote jobs
  3. Communication
  • Company Poliigon
  • Employment Full-time
  • Location 🇺🇸 United States nationwide
  • Submitted Posted 5 days ago - Updated 7 hours ago

The Opportunity

We're seeking a Software Engineer to join our team and build plugins for 3D artists. You’ll work on plugins for major 3D applications (including Blender), which will integrate with Polydex - the universal asset browser and importer.

This role offers the unique opportunity to solve practical challenges artists face in 3D while working with a collaborative, fully remote team.

What You'll Do

  • Develop and maintain 3D software plugins, using Python to build tools for artists inside major 3D applications like Blender

  • Integrate with APIs, both online and local to create seamless experiences

  • Collaborate with the team, ideating on product requirements and driving features from concept to release

  • Follow and improve engineering processes, including code reviews, documentation, and team standards

  • Write clean, maintainable code, with a focus on performance, usability, and long-term stability

  • Test your own work thoroughly, taking ownership of quality before it hits production

  • Contribute to a growing suite of cross-platform desktop tools, helping shape the technical direction of the product

What We're Looking For

Required Experience

  • 2+ years of professional Python development

  • Proven experience scripting or developing tools for 3D software like Blender, Maya, 3ds Max, Cinema 4D, SketchUp, Unreal Engine, or Unity

  • Familiarity with collaborative development practices such as version control and automated testing

Technical Skills

  • Proficiency in Python, especially for scripting and plugin development

  • Experience with 3D software APIs (Blender Python API, Maxscript, Cinema 4D Python SDK, etc.)

  • Understanding of API integration, including RESTful services and socket communication

  • Git workflow and collaborative development practices

  • Test driven development

You'll Thrive If You

  • Enjoy working closely with 3D artists and understanding their creative pain points

  • Take initiative in proposing features or improvements

  • Communicate clearly in a remote team setting

  • Care about writing clean, tested, and maintainable code

  • Appreciate the intersection of creative tools and technical craft

What We Offer

  • Flexible remote work from anywhere (with Americas overlap) on a 40h/week schedule

  • Generous time off: 20 days PTO + 10 national holidays + 10 sick days

  • Growth investment: $1,000 USD annual budget for hardware or home office

  • Learning culture: Support for courses, conferences, and professional development

  • Impact: Direct influence on a product used by creative professionals worldwide

  • Autonomy: Freedom to drive technical decisions and architectural improvements

Ready to Apply?

If you're passionate about building exceptional experiences for artists and want to join a team that values quality, performance, and innovation, we'd love to hear from you.

Loading similar jobs...

USA Remote Jobs

Discover fully remote job opportunities in the United States at USA Remote Jobs. Apply for roles like Software Developer, Customer Service Specialist, Project Manager, and more!

© 2025 Created by USA Remote Jobs. All rights reserved.