<p>CONTRACT ROLE</p><p>Insomniac Games is looking for a Senior Gameplay Animator. In this role the Senior Gameplay Animator is responsible for animating gameplay characters (real time and cinematics and/or gameplay assets) at the highest quality level set by Lead Animators and Animation Directors. They mentor, tutor, and assist other animators to improve workflows and content pipeline.</p><p><strong>Essential Duties and Responsibilities include the following:</strong></p><p>路 Creates animation content at a consistently expert quality level delivered on schedule and meeting performance targets.</p><p>路 Works with Animation Directors and Lead Animators to establish animation style and with the gameplay animation team to maintain a cohesive animation style for the game, providing constructive feedback as needed.</p><p>路 Mentors, tutors, and aids others based on documented workflows.</p><p>路 Ensures Designers and Programmers understand the creative direction and identifies required animation assets for characters and scenes through clear cross-department communication.</p><p>路 Provides support for both independent and embedded Co-Dev resources and organizes work for Ex-Dev resources including creating briefs and reviewing and integrating deliveries.</p><p>路 Experiments with and evaluates techniques to improve efficiency, workflow, and visual fidelity in our animation pipeline.</p><p>路 Assists in establishing and maintaining performance targets and collaborates with other departments to ensure animation is implemented appropriately in the game engine.</p><p>路 Assists with creating documentation in Confluence, or equivalent.</p><p>路 Assists with tasking in JIRA, or equivalent.</p><p>路 Effectively communicates with the Animation Director and Project Management to report progress and ensure timely completion of deliverables.</p><p>路 Other duties may be assigned</p><p> </p><p><strong>Supervisory Responsibilities: </strong>This job has no supervisory responsibilities, however this role mentors more junior artists.</p><p> </p><p><strong>Qualifications:</strong> To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.</p><p> </p><p><strong>Computer Skills:</strong> Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine a plus.</p><div class="content-pay-transparency"><div class="pay-input"><div class="description"><p> <strong><em>Please refer to our <a href="https://www.playstation.com/en-us/legal/careers-privacy-notice/">Candidate Privacy Notice</a> for more information about how we process your personal information, and your data protection rights.</em></strong></p><p> </p><p>At SIE, working with our partners, we consider several factors when setting each role鈥檚 base pay range, including the competitive benchmarking data for the market and geographic location. <br><br>Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.<br><br>In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click <strong><a href="https://www.dzconnex.com/summary-of-benefits" target="_blank">here</a></strong> to learn more.</p></div><div class="title">The estimated base pay range for this role is listed below, this is an hourly rate.</div><div class="pay-range"><span>$76.92</span><span class="divider">—</span><span>$76.92 USD</span></div></div></div>